Is Random.GetItems the best way to get random items in C# 12?
You have a collection of items. You want to retrieve N elements randomly. Which alternatives do we have? Continue readingC# Tip: ObservableCollection - a data type to intercept changes to the collection
ObservableCollection<T> is a data type that allows you to react when an item is added or removed from the collection. Let’s learn more!
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Top 6 Performance Tips when dealing with strings in C# 12 and .NET 8
Small changes sometimes make a huge difference. Learn these 6 tips to improve the performance of your application just by handling strings correctly. Continue reading4 ways to create Unit Tests without Interfaces in C#
C# devs have the bad habit of creating interfaces for every non-DTO class because ยซwe need them for mocking!ยป. Are you sure it’s the only way? Continue readingC# Tip: Use TestCase to run similar unit tests with NUnit
Learn how to organize similar unit tests using theTestCase attribute in NUnit!
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